==================================================== T H E T E S S E L L A T I O N T I M E S #517 Issue #17 of 1995, for Monday, June 19th ==================================================== *The Tessellation Times* (TESS) is Columbine, Inc.'s weekly electronic publication normally posted Monday evenings as a supplement to 3D ARTIST magazine. See Contacts at the end of this file for companies whose products are mentioned here. _______________ Tell it to TESS Send your 3D news tips to tell.tess@3dartist.com. _______________ TESS on the Web http://www.3dartist.com/ > 3D ARTIST and TESS's own Web presence http://www.tgax.com/3dartist.htm > a page just for *3D Artist* resources and *Tess* http://www.lightside.com/3dsite/ > in the Literature, Reference section of 3DSite __________________ TESS subscriptions It's free! Send a message to stating simply "subscribe" or "unsubscribe". _______ DETAILS This file may be passed between individuals and may be reposted in any online forum _as_long_as_ the file is not modified in any way (it must be left whole and unchanged). Posted as TESS517.TXT (TES517.TXT where only six characters are allowed), or as TESS517.HTM if posting our Web version, or compressed as TESS517 with the appropriate DOS-style extension (ZIP, etc.). Reposting to *mailing lists* is _not_ recommended. TESS's master files are maintained with corrections on our Internet site (ftp to ftp.3dartist.com and look for directories named /3dartist, /ballen, and /tess). These are the only TESS files for which we can vouch file integrity. Opinions herein are not necessarily those of independent sites or forums carrying this file. This file's contents are copyrighted and may not be reproduced in or with any other print or digital publication without permission. Any trademarked names mentioned in this file are the property of their respective owners and are used only in editorial fashion without intent of infringement of such trademarks. Columbine, Inc. and its publications are totally independent. No companies or products are endorsed. Published by and (c)Copyright 1995, all rights reserved: Columbine, Inc. P.O. Box 4787, Santa Fe, NM 87502 USA 505/982-3532 (voice); 505/820-6929 (fax) 505/820-6929x3 voice mail E-mail: tess@3dartist.com _____ Staff Alex Kiriako, Editor, TESS & Sysop, 3dartist.com Bill Allen, Publisher & Pres., Columbine, Inc. Sally Beach, Vice Pres., Columbine, Inc. Carol Williamson, Admin. Asst. ________ CONTENTS 517.00 - Heads Up 517.00.01 - The Fortnight in 3D 517.00.02 - Upgrades 517.00.03 - Shows & Exhibitions 517.00.04 - Classes of Note 517.00.05 - Artists Call 517.01 - Microsoft's First PC 3D Package by Rob Glidden 517.02 - Autodesk Press Announced 517.03 - 3D Online 517.04 - 3D User Groups 517.05 - News on High End 517.06 - News Wrap 517.07 - What's Up in Santa Fe 517.07.01 - 3D ARTIST 517.07.02 - TESS 517.07.03 - 3D ARTIST Web Site 517.07.04 - Publisher's Comments 517.08 - Continuing Listings 517.08.01 - Special Offers 517.08.02 - Galleries & Exhibits 517.08.03 - Artists Call 517.09 - Follow-Ups 517.10 - Contacts 517.11 - Changes to this File _________________ Pictorial Section This week's TESS Web Pictorial Section includes two renderings from Acuris' new model libraries (see 517.06 below), as well as some catching up from TESS issues before we had a pictorial section: __514.03 - News on High End: Whole-Body Scanner __511.01 - NAB Report, Part 4 & Final: Facial Motion Tracker __507.02.02 - Impulse Engine with Force Feedback Oddly enough, not one of these old items is available for under $7,995, but they're very interesting in regard to innovations that will eventually filter down to us little guys. __On the World Wide Web, jump to http://www.3dartist.com/tess/95/txt/tpic517.htm We're a little lighter on the download this week: 76Kb, plus an optional 79Kb for better resolution on the Acuris images. __Sorry, these files are not available for ftp.--B.A. --------- 517.00 - Heads Up Here's the stuff you need to know the soonest... 517.00.01 - The Fortnight in 3D June 20-22, PC Expo, Jacob Javits Convention Center, New York City, N.Y. User groups: send us E-mail with your meeting dates and meeting info if available. 517.00.02 - Upgrades Last week Autodesk started informally spreading the word that they will indeed publicly show the Windows NT version of 3D Studio at Siggraph in Los Angeles in early August.--B.A. Users of Animation Master v2.0 from Hash, Inc. will be able to get version 3.0 for $200. Also, check out the new Web page address for Hash, Inc. See 517.03 3D Online below. 517.00.03 - Shows & Exhibitions August 14, Appleton, Wisc.: 1995 3D Artists Conference and Seminars will feature a courtroom animation seminar by Paul Kakert of Fresh Look Design, who is a forensic animation specialist. Emphasis will be on practical issues related to being able to offer these services to clients. Contact James Murphy Consulting 414/435-7345, -7395 fax; CIS 71165,1321. There are many highlights related to 3D upcoming at Siggraph in Los Angeles on August 8-10. Of special interest is "Behind the Scenes: Computer Graphics in Film" on August 8-9 with representatives from Industrial Light & Magic, Pixar, and Boss Film. Another special venue is Interactive Communities which will focus on the effects of computers and communications in creating new forms of social interaction. For the first time the general public will be able to see the Electronic Theatre, an international festival of computer animation, at the Shrine Auditorium. 517.00.04 - Classes of Note A course on "3D Studio Special Effects" will be held in two sessions at the Computer Arts Institute in San Francisco at 7-9:30pm for four Tuesdays beginning July 18 and again Nov. 14, fee $445. The course will be taught by Ken Robertson, lead 3D artist at Velocity Development and "will focus on principles and techniques using 3D Studio and various IPAS modules [to] learn the basics of particle system animation, rotoscoping, and advanced character animation." You can contact the school's Director, James Mahan at mohem1926@aol.com. Mahan says that the school, which includes regular classes for 3D Studio, Infini-D, Photoshop for 3D, and video game animation, is "always looking for new instructors and ideas." 517.00.05 - Artists Call August 15 for the Charleston Sternwheel Regatta second video exhibition, to be held at 6-9pm Sept. 1-2 at West Virginia State College Capitol Center, 123 Summers St., Charleston, W.V., admission free. The idea is to "showcase video productions from amateurs, area producers, and nationally known professionals" with work including "video animation, music videos, and short video features." Everyone is invited to enter. Entries should be no longer than 10 mins. and can be on VHS, S-VHS, Hi-8, or 3/4" videotape formats, sent to Video Toaster Animation & Graphics, P.O. Box 4631, Charleston, WV 25364. For info and entry forms, you can call V-TAG president Jamie Cope at Destiny Images at 800/644-2368, or E-mail to j.cope4@genie.geis.com. (See more about V-TAG in 517.04 below.) This event sounds like a winner for animators trying to convince family members that they can get a life, too. Jamie says, "The Charleston Sternwheel Regatta is the largest sternwheel river event east of the Mississippi River. Over 400,000 people [attend. It] includes a variety of river events as well as nightly entertainment, exhibits, and food."--B.A. September 1 for the Planet Studio Multimedia Awards & Electronic Festival. Autodesk Multimedia in conjunction with Digital Video Magazine will be hosting this show on October 30, 1995. Any items entered into the Siggraph 95 Demo Reel can also be entered independently into this show. Autodesk Multimedia, Autodesk, Inc., 111 McInnis Pkwy., San Rafael, CA 94903, Attn: Planet Studio Awards; 415/507-5666. 517.01 - Microsoft's First PC 3D Package By Rob Glidden Are your 3D animation tools a little hard to use? Word is leaking out of Microsoft that this could change by this Christmas. 3D Movie Maker, an unannounced Win95 product, reportedly will offer a dramatic ease-of-use breakthrough in 3D animation. But it's just for kids. Details are sketchy, but apparently 3D Movie Maker will allow children to pick from various 3D scenes, camera views, and characters, and to build their own 3D movies. Although there will be no public interface to import externally generated 3D content, Microsoft is rumored to be considering partnering with third party 3D developers to create additional scenes and characters. _________ Rob Glidden has been closely following Microsoft's enormous 3D investment, about which he wrote a lengthy wrap-up report in 3D ARTIST issue #19. 517.02 - Autodesk Press Announced In a news release that went out 6/12/95, Autodesk and International Thompson Publishing (ITP) announced a five-year agreement to operate a new venture called Autodesk Press. ITP's parent is the Canadian company Thomson Corp. Publishing Intl. which reportedly employs over 16,000 people in more than 140 operations. One is Delmar Publishers, which publishes Michele Bousquet's 3D Studio Tips & Tricks Series. The new effort comes out of the education divisions of both Autodesk and ITP and is located with Delmar in Albany, N.Y. While it will produce standard texts for Autodesk products, the real thrust is to boost training. Andrew Mackles in Autodesk PR explained 6/16/95 that, "There really is a gap out there between the software available and people knowing how to use it." He noted estimates that the economy loses hundreds of millions of dollars because people don't know how to use their software. The problem is worse for new programs, where independent book publishers wait until the user base is large enough to guarantee sales. A particular example was publishers holding back from a market starved for 3D Studio books. However, Autodesk wants to go beyond books and classroom texts into providing integrated teaching materials, curricula, and cutting-edge instructional software. This software, which according to Mackles is in late development, will monitor a student's progress and judge what the student knows and needs to know. This is more than a "help system that presumes you know what you need help with," he comments. Mackles, who is leaving his PR position, says that other book publishers will continue to have the same access to Autodesk that they always have had. Autodesk Press's first products reportedly are within a few weeks of being ready to announce. They will be sold, according to the news release, "through a variety of college and retail bookstores, software outlets, electronic catalogs, and via the Internet."--B.A. 517.03 - 3D Online Books are finally starting to appear to help people construct their own Web sites. We've been using *Teach Yourself Web Publishing with HTML in a Week* by Laura Lemay (Sams, $25.00, ISBN 0-672-30667-0). It is an excellent and fairly painless introduction. Now that we have several pages up and others started, however, we need more advanced information and a greater variety of ideas. As we get to see the many other Web how-to books being announced, we'll pass our comments along. Meanwhile, if you want a full-immersion experience, consider this: Mecklermedia and *WebWeek* are holding two days of seminars and a "WEBxpo" at Infomart in Dallas, Tex. July 25-26. For more info, call 800/632-5537, 203/226-6967, or E-mail , or jump to http://www.mecklerweb.com/webconf One of the talks is about translating traditional design theory and "How many buttons is too many."--B.A. In an announcement received today, June 19th, Peachpit Press has joined the World Wide Web with a cafe style approach to internet communications at http://www.peachpit.com/ It reportedly will bring you some of the flavor of Berkeley's famous coffee houses with detailed info, graphics, and excerpts of all of Peachpit Press's published books and planned releases. Hash Inc., creators of Animation Master and Playmation have a new Web address http://www.teleport.com/~hashinc/ You can also get Internet technical support by sending your E-mail to steve@hash.com. For inquiries use hash@hash.com. 517.04 - 3D User Groups By Bill Allen Every first Wednesday of the month this group meets at 7pm at Computers Plus in South Charleston, W.V. Despite the fact that "most of our members don't use Toasters," they call themselves V-TAG: Video Toaster Animation & Graphics. President Jamie Cope says "We're the only animation group within hundreds of miles [and] we currently have around 20 members." The group's address is P.O. Box 4631, Charleston, WV 25364, and Jamie can be reached at 800/644-2368 or j.cope4@genie.geis.com. Note also their Artists Call item above in 517.00.05. Eileen M. Kane reports she is the coordinator for the new Animation Special Interest Group of the Los Angeles Macintosh Group. It "consists of both professional traditional cell animators interested in software solutions and talented amateur computer animators living around and working in the entertainment industry. Our members use a broad spectrum of 3D software applications." The LAMG ASIG can be reached c/o Eileen c/o Tim Eldred Comics, 3098 Felton St., Newbury Park, CA 91320; 805/499-9532, -9732 fax; emkane@aol.com. Next meeting: July 8. Thanks to Autodesk's Kathy Clinton for updating us on officially recognized 3D Studio user groups. As a result, our /3dartist/dt3dsigs.txt file on ftp.3dartist.com has been updated to include new SIG listings for southern California, Florida, Michigan, New York, Ohio, South Carolina, and Utah. If you are forming a user group related to Autodesk multimedia products, be sure to let Kathy know at clintok@autodesk.com. 517.05 - News on High End Engineering Animation, Inc. is using 3D technology to illustrate what unrecorded news events may have looked like while they happened. EAI has recently done recreations of two major news events, the Nicole Simpson slayings and the Oklahoma Federal Building explosion. In each case they used experts to reconstruct and animate the possible sequence of events based on known facts. In the Oklahoma explosion, EAI had the help of both Kenneth Waltz, a former FBI explosives expert and James Loftis, the original lead designer of the Alfred P. Murrah building in recreating the course of the explosion. The resulting 3D animations were shown on national television. EAI completed initial drafts in four days using its proprietary VisLab software with physical systems capabilities. The final animation rendering was done on a Silicon Graphics Indy computer. Wavefront has upgraded GameWare Pro to version 3.0. Its new technology will offer advanced NURBS and metaball modeling. Another new feature, TrueMap offers "conformal texture mapping" to reduce texture distortions. Objects can be unfolded, textured while flat, and then re-sewn. Other new features of GameWare 3.0 include plug-ins support, a new interface for realtime motion capture, morphing of facial animations, and the ability to simply type in phrases for automatic lip-synching of animations. Enhancements to Wavefront's SmartSkin technology include overlapping flexors and multiple skins per object. Damping and stiffness controls have also been added for character movement. A new plug-in, GET (Game Export Tool) allows for the transfer of GameWare Pro work to Sony Playstation, Atari Jaguar, 3DO, and Sega 32X/Saturn machines. 517.06 - News Wrap 3D acceleration is a half-step closer to the motherboard with last week's joint announcement by VGA chip maker S3 and computer manufacturer Compaq that S3's multimedia chip set will be included in Compaq consumer PCs for this Christmas. Compaq will include on the motherboard S3's Cooperative Accelerator Architecture, a three-chip set with TV-quality video (30 fps, MPEG OM-1), CD-quality audio (16-bit), and graphics acceleration (DirectDraw support). The S3/Compaq announcement speeds up the timetable for multimedia acceleration as a built-in feature on new PCs, and other PC makers are likely to follow suit. So what about 3D acceleration? In April, S3 announced that "In the second half of this year, S3 intends to introduce products which will bring enhanced video and 3D graphics features to the industry." The video shoe has dropped, and an easy guess would be that a 3D shoe drop may also be in the works.--Rob Glidden World-traveling 3D Studio instructor and book (and *3D Artist* magazine) author Michele Bousquet informed us 6/14/95 that she is about to begin a videotape series called "3D Studio Around the World." The $29.95 tapes are intended for release at three-month intervals starting with Europe in September, followed by Russia and Australia on the second tape, and then the U.S. She plans to interview and show the work of artists whose names will be familiar to many from watching the 3DS Siggraph demo reels. Shooting begins soon in Europe, and she's ready to hear questions _you_ would like to ask the hotshots and stars of 3D Studio. Michele can be reached at CIS 100237,162 or mickbisque@aol.com. Back in TESS#502.03.01 we told about Michele Bousquet's first venture into videotapes, published by Digimation. She reports that the first, "Character Animation Basics" ($59.95), is now shipping, and the second, "Character Animation Techniques" is slated for August release.--B.A. The first announcement of software for Windows NT 3.51 on PowerPC machines rolled in yesterday, 6/18/95. In:sync says it will be showing Speed Razor Mach III NT on an IBM PowerPC with 133MHz 604 CPU at PC Expo in New York this week. A speed improvement of better than five times is claimed over Razor Pro running in Windows 3.1 on a Pentium 90. Speed Razor and Razor Pro are nonlinear video editing programs. Razor Pro works particularly well with the DPS PAR as reported in 3D ARTIST #18. Another PowerPC/Windows NT announcement came in today, 6/19/95 from Diamond Multimedia on their new Stealth64 3000 accelerators for the IBM Power Series. Based on Diamond's Stealth64 design, the 3000 will come in two PCI versions with 2Mb or 4Mb of VRAM. Each accelerator is based on the S3 chip and will offer maximum refresh rates of up to 120Mhz in 24-bit color. They will be available from IBM PC Direct (800/426-7693) on August 31. Strata has a new version of StudioPro in the works geared for Apple's new Power 604 computers. Code named Blitzkrieg, it will offer support for hardware acceleration using a PCI bus as well as multiprocessor support for Apple's MP manager using technology created by Daystar Digital. Blitzkrieg will offer support for Quickdraw 3D and support for Apple's 3DMF cross-platform 3D file format (see QuickDraw 3D by Rob Glidden in 3DA#18). Scheduled to ship in August of 1995, StudioPro v1.75 (Blitzkrieg) will also support output of QuickTime VR and output to VRML for the Web. Acuris has announced AcuView Technology for their new AcuModel libraries. AcuView will allow for realtime viewing of texture-mapped objects. These new model libraries are Residential Homes, Vehicles, Geography, and Humans. Available 3D formats include 3DS, DXF, OBJ (Wavefront), Inventor and others. Scheduled to start shipping 8/5/95 and priced at less than $499 each, they will also be available at special promotional pricing in Siggraph booth 1002. Just received today, on 6/19/95 is Wild Tiles!Art Textures CD-ROM from Cameo Graphics ($29). The Wild Tiles collection includes over 2,000 completely tileable designs at 300x300 pixels. Images are in BMP, TGA, and TIFF formats with thumbnail catalogs for browsing. Also included are a variety of wallpapers and shareware graphics applications. For French speaking users of 3D Studio there is a new book out from Frederic Louguet called *3D Studio 4.0: Theorie et practique* (ISBN 2-84180-017-2). An English version may follow. Frederic Louguet conveys his mastery of useful lighting techniques by showing how to achieve pleasing raytraced-like effects in 3DS. He accompanies this with thorough-going explanations of the potentials in the 3DS v4 controls and environment settings. Its 850 pages contain six tutorials, 64 color plates, and numerous chapters on both theory and technique. One of the modeling tutorials shows you how to construct a realistic variation of the Imperial Walkers from the "Star Wars" movies. It dramatically illustrates how to work with inverse kinematics to produce professional results in movement. The accompanying CD-ROM is packed with examples from the book and features quite a few flicks of Louguet's highly instructive camera technique. Available June 20, 1995 from International Thomson Publishing France, its price is 359 French Francs or about $70 US. 517.07 - What's Up in Santa Fe 517.07.01 - 3D ARTIST Deadlines for 3DA#21 are 6/30 for editorial materials and ad space reservation, and 7/18/95 for ad materials. (New ad rates take effect.) The centerspread will be a gallery of 3D medical illustrations. To receive submission guidelines, send E-mail to with the subject "3D Medical Gallery." No message body is necessary. (Images cannot be ftp'd and please do _not_ send images via E-mail without special instructions.)--B.A. 517.07.02 - TESS Deadline for TESS#518 will be 1pm MDT (3pm Eastern) Mon., 6/26/95. 517.07.03 - 3D ARTIST Web Site Last Wednesday evening we put *3D Artist* magazine's employment ads on the Web. Our "Help Wanted" and "For Hire" ads from the current and coming issues can be reached from our home page, or jump straight to: http://www.3dartist.com/ads/jobs.htm Because of concerns about freshness and security, this listing is not being made available for ftp, and we are specifically denying permission for this copyrighted material to be reposted on other sites. However, we welcome other sites to include the jump. When people start, change, or end an ad, we want to make only one entry in one place to get it right for both the advertiser and potential respondents. Ad postings will be made soon after receipt, so this Web page will be something to keep an eye on.--B.A. 517.07.04 - Publisher's Comments By Bill Allen The inclusion of an Artists Call item last week with a $100-per-piece entry fee brought a concerned message from one reader. He pointed out that art show scams have become a real problem in the regular art world, where someone makes money off of artist entry fees, and there is little chance that submissions will get the attention submitters expect. From our review before we uploaded TESS, the event and sponsor in question appeared to be legitimate, but we cannot and do not vouch that Artists Call items are straight arrow. Something could slip past us. You, as artists, should be wary with most events, whether you see it here or elsewhere editorially or in advertising. Some events may be borderline and only you can decide for yourself. We take comfort from experience with computer art shows here in New Mexico, where it looks like entry fees much over ten dollars pretty much discourage participation anyway! Last week's TESS brought an immediate response that showed we're doing something right editorially. The inaugural Pictorial Section to the TESS Web version, however, brought a mixed response. One issue is access. Just as we are not snail-mailing or faxing TESS to people who don't get E-mail, we also won't broadcast 168Kb of image files to those who aren't on the Web. This one time we created a composite (and even larger) tpic516.gif that looks much like the Pictorial Section and posted it in the /tess directory at ftp.3dartist.com. But this won't be standard practice. Another issue is file size and organization. Fractal guru Dick Oliver pointed out that the best theoretical throughput for our TESS#516 Pictorial Section on a 28.8 modem would be about 1.5 minutes. We timed it here on a good 19.2 connection and the entire page came in around 2:03 to 2:05 minutes. We're evolving our own approach to Web page design, trying to keep in mind your time and online costs while also being useful and interesting. What we're doing on the Web will become more and more a part of both TESS and 3D ARTIST to the point where you need access to both publications and to our Web site to get the full value of all that we're doing for desktop 3D graphics. Interlinking with the Web is a revolution sweeping the publishing industry. So, if you don't have one, try to get a fast, low-cost Web connection soon. It's nothing like clunky old text-only forums and BBSs. For users, walking the Web is unbelievably easy as well as entertaining and highly useful. 517.08 - Continuing Listings 517.08.01 - Special Offers Through 6/30/95: Syndesis Corp. $150 three-pack CD ROM bundle of 2,000+ models contained in 3D-ROM volumes I and II, and the Avalon CD. 517.08.02 - Galleries & Exhibits Through 7/15/95: Heartsong gallery, 934 Lopez, Santa Fe, N.M. Paintings and computer works by Robert Schrei. 505/982-7244 or 505/983-7213. 517.08.03 - Artists Call June 30 for the 15th Symposium of Small Computers in the Arts at the Franklin Institute Science Museum in Philadelphia, Penn. Contact Misako Scott 610/664-3417, scan@netaxs.com. June 30 for Graphis New Media Annual 96 for professional design work done since 7/94 in interactive presentations. $100 fee per entry. Graphis Press, 141 Lexington Ave., New York, NY 10016; 212/532-9387, 213-3229 fax. July 3 for the San Francisco ACM Siggraph Animation Contest. See TESS#512.00.04 or contact S.F. ACM Siggraph, 310 Richland Ave., San Francisco, CA 94110; 415/642-9605, CIS 73052.624. 517.09 - Follow-Ups Immersion Corp. has a new address and phone numbers: Immersion Corp.; 2158 Paragon Dr., San Jose, CA 95131; 408/467-1900, -1901 fax; immersion@starcon.com 517.10 - Contacts Please mention TESS when contacting companies about products reported here! > Acuris, Inc.; 931 Hamilton Ave., Menlo Park, CA 94025; 800/652-2874, 415/329-1920, -1928 fax; info@acuris.com > Autodesk, Inc.; 111 McInnis Pkwy., San Rafael, CA 94903; 800/879-4233; 415/507-5000, 491-8311 fax; autodesk.com; http://www.autodesk.com/ > Cameo Graphics; 3400 Jackson St., Oxnard, CA 93033; 805/486-5591; CIS 102163,3662 > Computer Arts Institute; 310 Townsend St. #230, San Francisco, CA 94107; 415/546-5242 > Diamond Multimedia Systems, Inc.; 2880 Junction Ave., San Jose, CA 95134-1922; 800/468-5846, 408/325-700, -7070 fax; info@diamondmm.com; http://www.diamondmm.com > Digimation; 1000 Riverbend Blvd. #L, St. Rose, LA 70087; 800/854-4496; 504/468-7898, -5494 fax > Engineering Animation, Inc.; ISU Research Park, 2625 N. Loop Dr., Ames, IA 50010; 515-296-9908, -7025 fax > Hash, Inc.; 2800 E. Evergreen Blvd., Vancouver, WA 98661; 360/750-0042, -0451 fax; animmaster@aol.com; http://www.teleport.com/~hashinc/ > In:sync Corp.; 6106 MacArthur Blvd., Bethesda, MD 20816; 301/320-0220, -0335 fax, -0338 BBS; info@in-sync.com > International Thomson Publishing France; 1 rue Saint Georges, 75009 Paris, France; 33-1-44-53-79-00, -01 fax > Sams Publishing; 201 W. 103rd St., Indianapolis, IN 46291; 800/428-5331; 317/581-3500, -3535 fax > Strata, Inc.; 2 W. St. George Blvd., Ancestor Sq. #2100, St. George, UT 84770; 801/628-5218, -9756 fax; AOL: Strata > Syndesis Corp.; 235 S. Main St., Jefferson, WI 53549; 414/674-5200, -6363 fax; syndesis@beta.inc.net > Wavefront Technologies, Inc.; 530 E. Montecito St., Santa Barbara, CA 93103; 805/962-8117, -0410 fax __________________ 3D ARTIST magazine - 3D How-To A color magazine since 1994, founded 1991. Completely written by real users. Covers PC, Mac, and Amiga 3D software, and topics of interest to freelance artists. If you haven't seen and can't find 3D ARTIST, E-mail your snail mail address to t3.info@3dartist.com for a sample issue (North America) or an info kit with sample pages (elsewhere). Sample issue arrival may take 6-8 weeks by third class mail. Purchased issues ($4 each, postpaid surface mail worldwide) are sent immediately (fax Visa/MC orders to 505/820-6929). 12-issue surface subscription is $29 U.S., us$41 Canada/Mexico, $46 elsewhere. 6-issue, first class, and airmail subscriptions also available. All prices to change soon. 517.11 - Changes to this File This file was originally uploaded to our ftp site around 6:40pm MDT 6/19/95, and broadcast to our E-mailing list by 7:15pm. 6/19/95 changes --this section ("Changes to this File") added --Contents re Web Pictorial Section: URL changed to http://www.3dartist.com/tess/95/txt/tpic517.htm --minor fixes [end]